Povah, N. - Toon, J.
Guildford Internal
[D00]
1.d4 d5 2.Bg5 The
Pseudo-Trompowsky - so called because the Trompowsky proper arises after 1.d4 Nf6 2.Bg5.
2...h6
3.Bh4 c6 4.e3
Qb6 5.Qc1 Bf5 The
alternative is 5...e5 when 6.dxe5?? loses a piece. After 6.Nf3 Be7 7.Bg3 Bf5 Black has a reasonable position.
The advantage of 5...Bf5 is that it can be played after both 4.e3 as here and also 4.Nf3.
6.Nf3
e6 7.c4 Be7 To
allow the queen to retreat to d8 after White plays c5.
8.Bg3 Naturally
Wh ite wants to preserve the dark-squared bishop. His plan involves advancing the queenside pawns when
controlling b8 with the bishop is very useful.
8...Nf6
9.Nc3 Nbd7 10.h3 To
keep the bishop. After 10.Be2 Nh5, Black manages to exchange the bishop and reduce the pressure on his
position. However, a non-developing move like h3 costs a tempo, which Black can exploit later.
10...![]()
11.c5
Qd8 12.b4 The
point of White's unusual move order is to advance the pawns before Black can play ...a5. However, White
hasn't castled yet. Play now becomes quite sharp.
12...b5
13.a4 13.cxb6 Qxb6 is good for Black.
13...a5 More
interesting than 13...a6. Of course not 13...bxa4? 14.Rxa4 which favours White. 13...a5 introduces complications.
I had seen it in a previous game and thought it was sound.
14.axb5
axb4 15.bxc6 bxc3
[The alternative was
15...Nxc5
16.c7 Qc8 17.Nb5
Nce4 which looks very unclear. I decided
to stick with what I'd seen before.]
16.cxd7 c2 The
play now centres on whether White can remove the dangerous black pawn on c2.
17.Be2
[17.c6?? Bb4+ 18.Ke2
Rxa1 19.Qxa1 Qb6
20.Nd2 Qb5+
]
[17.Ne5 Rxa1 18.Qxa1
Qa8 19.Qc3 Ne4
20.Qxc2 Qa5+ 21.Ke2
Nxg3+ 22.Kf3 Bxc2
]
17...Ne4
[17...Rxa1 18.Qxa1
Qa5+ 19.Qxa5 c1=Q+
20.Bd1 is one of the important tactics
in this position but it doesn't quite work. Hence Black's next move which brings another piece into the
attack.]
18.
[18.Bf4 Nc3
(18...Rxa1 19.Qxa1
Qa5+ 20.Qxa5 c1=Q+
21.Bd1 Bd8 22.Qb4
Nc3 23.
)
19.Ba6 Qxd7
20.Ne5 Qe8 21.Bd3
Bxd3 22.Rxa8
Qxa8 23.Nxd3
Qa2 24.f3
Qc4]
18...Nxg3
[18...Nc3 19.Re1
Rxa1 20.Qxa1
Nxe2+ 21.Rxe2
Qxd7 22.Ne1
Qb5 23.Rxc2]
19.fxg3 Qxd7
20.Ne5 Qb7
21.Rxa8 Rxa8
22.Bd3 Bxd3
23.Nxd3 Qb3
[Better was the immediate ...Bg5 since White has no good way to defend the e3 pawn.
23...Bg5
24.Qxc2
(24.Re1 Qb3
25.Nf4 e5
26.dxe5 Be7)
24...Bxe3+ 25.Kh2
Bxd4]
24.Ne1 Ra1! My
opponent hadn't seen this move, which saves the game for Black.
[24...Ra2 25.Rf2]
[24...Bg5 25.Nxc2
Ra2 26.Rf2
Qc3 27.h4
Bxe3 28.Qxe3
Rxc2 29.Qf4
Qe1+ 30.Rf1
Qe4]
25.Qxc2
[25.Qxa1 Avoiding 25...Qxe3+
26.Kh2 c1=Q when
Black wins.]
25...Qxe3+ 26.Qf2
Qxf2+ 27.Kxf2
e5 28.Nd3
Ra2+ 29.Ke1
Ra1+ 30.Kf2
Ra2+ 31.Ke1
Ra1+ I decided to take the draw against
my IM opponent.
[In order to continue the game Black would have to clarify the position in the centre.
31...exd4
32.Rf5 Rxg2
33.Rxd5 Rxg3
34.Rxd4 and now Black could enter a risk-free
ending with
34...Bxc5
(34...Bf6 35.Rd7
Rxh3 36.c6
Kf8 37.c7
Re3+ 38.Kf1
Re8 39.Nb2
Be5 40.Nd3
Bxc7 41.Rxc7)
35.Nxc5 Rxh3]
[31...e4 32.Nb4
Ra4 33.Nxd5]
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